Metadecidim (II). Silvia Luque: The participatory experience of the Municipality Action Plan through the decidim.barcelona platform

Notes from the Metadecidim workshop, within the decidim.barcelona participatory programme, and held in Barcelona, Spain, on 25-26 November 2016. More notes on this event: metadecidim.

Silvia Luque, Fundació Ferrer i Guardia
The participatory experience of the Municipality Action Plan through the decidim.barcelona platform

One of the biggest challenges in a hybrid online-offline participatory process is, precisely, how to balance participation in both spaces, virtual and face-to-face.

The oneline platform has been the amplifier of what was going on in the offline arena. It also gathered all the information and contributed to trace the participation footprint.

Of course, the digital platform itself held lots of debates and collected proposals directly online.

Mobile points — ad-hoc kiosks on the streets — provided offline feedback from what was happening online.

The online platform was both a participatory platform and a work platform: everyone worked within the platform. Both citizens and managers used the platform for all the tasks and procedures related to the participatory process.

There was a good balance between online and offline participation, though in the online platform there was slightly more participation. The platform, though, affected the topic: in wellbeing, there were more proposals offline, while in the topic of environment more proposals came online. This sure has to do with the profile of people that participate online or offline. On the other hand, face-to-face events were mostly organized by the city council, who did not organize the same amount of events for each and every topic of the Municipality Action Plan. Participation and proposals, also, not necessarily go hand in hand: one can find topics highly participated that produced relatively few proposals, and lowly participated topics that notwithstanding produced lots of proposals. The topic and the nature of the participation sure explain the differences.

The nature of participation was also diverse: make proposals, comment on the proposals, support others’ proposals, vote proposals, attend events, interact with a mobile point, comments on online debates.

New tools require new literacies and new working logics. And also taking into account the possibility that there is a digital divide. As online and offline behaved differently, the most promising approach is a hybrid one that enables both logics of participation.

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Metadecidim (2016)

Metadecidim (I). Robert Bjarnason: Digital tools for the democratic revolution in Iceland and beyond

Notes from the Metadecidim workshop, within the decidim.barcelona participatory programme, and held in Barcelona, Spain, on 25-26 November 2016. More notes on this event: metadecidim.

Robert Bjarnason, citizens.is
Digital tools for the democratic revolution in Iceland and beyond

Citizens must have a strong voice in policymaking with formal and persistent participation in the political process.

The Citizens Foundation created three open source tools:

  • Your Priorities, an idea and debate platform, on crowdsourcing. Your Priorities is about building trust between citizens and government.
  • Open Active Voting, on budget voting, but very pedagogical on how budgets work. Participatory budgets are not only about having a direct influence on expenditure, but also on knowing how much things cost and what it means to have a budget. After that, trust is built and better decisions are made in collaboration with citizens.
  • Active Citizen: improved participation with artificial intelligence and virtual reality. Artificial intelligence helps in participation with little time spent, helping to overcome bubbles and biases; virtual reality for data visualization and online meetings.

Participation must be fun, informative and educational. Yes, it has to be democratic, and rigorous. But also engaging, something you enjoy doing. Gamifying participation is a good approach for a successful participatory initiative.

Participation tools have to meet people where they are. Tools have to have a “mobile first” design in mind.

But the key for participation to succeed is that it has an impact. Decision-makers do have to listen and take into account what citizens say. If citizens feel they are participating for nothing, they will quickly move away from all other participatory processes.

Participation is also about communication and marketing: people do have to know to be able to participate. It’s not propaganda, but informing the citizen.

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Metadecidim (2016)