ICT4D 2.0. Peer production and development
Chaired by Mark Graham and Matthew Smith
The session splits in groups to discuss these topics. Here are the main aspects that raised in the groups.
What does the increasing penetration of Internet and mobile telephony mean to policies and practices of development? Is “ICTD 2.0” an over-arcing idea, or are these shifts significant and powerful enough to warrant an entirely new model of development?
Simple access statistics do not tell much.
2.0 is about more participation, and we have to find out where the “participation” is in the technologies we are setting up.
Mobile infrastructures are less versatile than fixed ones, and this is a significant issue that has to be taken into account.
How can systematic exclusions of people/ideas/voices from peer production and crowdsourcing of development practices be countered? How should these exclusions inform the ways in which economic, social and political development is enacted?
There is not an established body of successful practices that policy-makers can face on.
The potential of ICTs has to be disclosed and explain, but above all, it has to be leveraged into real change.
Identify who is excluded.
Understand the environment they are embedded in.
Create ways to get them involved.
Ensure change is bidirectional.
What are some of the most and least successful cases of harnessing the power/wisdom of crowds for development work and why?
Philippines and the SMS; Kenya and Ushahidi; the contested “Twitter Revolution” in Iran (depending on how you look a it is or it is not a success); Syria and WikiSyria; the US Presidential Election, etc.
In general, these are initiatives that enabled local feedback. And all of them had embedded a Free/Open Source Software ethos.
What is the role of online social networks or online communities of practice in ICTD 2.0? What are some examples of successful and failed networks and communities? Why did they or didn’t they work? What does it take to make the available online tools useful in a development context?
Social inclusion, meaning that online communities are embedded into offline ones.
We need to represent all voices, including the ones that have no voice (or not online access), all perspectives, all needs.
Improving research theory.
Using social networks that can actually act, that can operate at the real and applied level.
Social networks to lobby and influence existing institutions, not to fight or circumvent them.
See also
- ICTD 2.0, Peer Production and Open Development – Workshop at ICTD 2010, by Mark Graham.
- ICTD 2.0, Peer Production and Open Development – ICTD 2010 Workshop Final Report, by Mark Graham.